2D Shooter (Coursera Project)
Developed an enhanced 2D shooter with Unity and C# as part of an advanced learning track, extending baseline requirements with original UI work, custom audio direction, and additional challenge layers. The project includes refined game flow, difficulty tuning, and multi-platform packaging for both browser and desktop environments (Windows/macOS). It serves as a strong technical bridge between structured coursework and production-minded game delivery.
Technology Stack

Context
2D Shooter was developed as part of Coursera's Unity game development course. This project showcases enhanced game development skills with additional features beyond the basic course requirements, including custom UI elements, original music, and challenging gameplay levels.
Problem
Creating an engaging 2D shooter game that goes beyond basic course requirements by implementing additional features like custom UI, original music, and challenging gameplay mechanics while maintaining smooth performance across multiple platforms.
Approach
Developed using Unity with C# for robust game logic, implemented custom UI elements for better user experience, integrated original game songs for enhanced atmosphere, designed extra hard levels to challenge players, and created comprehensive chapter information system. Ensured cross-platform compatibility for HTML5, Windows, and macOS.
Outcome
Successfully delivered an enhanced 2D shooter game with professional-grade features including custom UI, original music, challenging levels, and cross-platform support. The game is available for play in browsers and downloadable for Windows (37 MB) and macOS (46 MB) platforms, demonstrating comprehensive Unity development skills.
