Parking Stars
Parking Stars is a mobile puzzle game built with Unity and C# around strategic vehicle movement and realistic-feeling physics constraints. Players solve increasingly complex parking scenarios by sequencing moves and clearing blocked routes, with level design focused on progressive cognitive challenge. As part of the five-game release set, the project demonstrates end-to-end delivery discipline from gameplay design to store deployment.
Technology Stack

Context
Parking Stars is a mobile puzzle game where players must strategically move vehicles to clear paths and solve parking challenges. The game features multiple vehicle types, realistic physics, and progressively difficult levels.
Problem
Creating an engaging puzzle game that combines strategic thinking with intuitive touch controls, while maintaining visual appeal and smooth gameplay across different mobile devices.
Approach
Developed using Unity with C# for robust game logic and physics simulation. Implemented intuitive drag-and-drop controls for vehicle movement, created multiple vehicle types with unique characteristics, and designed progressively challenging levels with clear visual feedback.
Outcome
Successfully delivered a polished mobile puzzle game with over 50 levels, smooth gameplay mechanics, and engaging user experience. The game features realistic vehicle physics, intuitive controls, and a variety of challenging scenarios that keep players engaged.
