Jump Forever (Unity Game Jam | 4th/28)
Jump Forever was developed for the Unity Create with Code 2 Game Jam as a fast, polished adaptation of the core endless-jumping experience. The project ranked 4th out of 28 entries and achieved 3rd place in UX based on 21 peer evaluations, with 4.09/5 scores in both UX and visual design. Gameplay emphasizes progressive challenge through speed scaling and platform reduction, while maintaining smooth controls and quick readability under tight jam constraints.
Technology Stack

Context
Jump Forever was created as a submission for the Unity Create with Code 2: Become a Junior Programmer Game Jam. This is a lighter, web-based version of the full mobile game Just Jumping Forever, designed to showcase core gameplay mechanics in a browser environment.
Problem
Creating an engaging endless jumping game within the constraints of a game jam, while maintaining smooth gameplay and progressive difficulty scaling for web browsers.
Approach
Developed using Unity WebGL for browser compatibility, implemented progressive speed mechanics (x1.00 to x3.00), designed platform reduction system, and integrated free assets from GameArt2D for characters and UI elements. Focused on core gameplay loop and smooth controls.
Outcome
Successfully achieved 4th place out of 28 participants in the game jam. The game received positive feedback for its addictive gameplay and smooth mechanics. Rated 5.0 out of 5 stars on itch.io with multiple positive reviews praising its enjoyable and addictive nature.
